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307STUDIOS

CREATING GAMES, CRAFTING MELODIES

BUILDING A COMMUNITY OF CREATORS

CREATING GAMES / CRAFTING MELODIES / 307STUDIOS / CREATING GAMES / CRAFTING MELODIES / 307STUDIOS /

GAME STUDIO

Developing original games under 307studios, including CLANKER: The Last Living Being and newer simulator-style game concepts. The focus is on learning the full development process, from game design and programming to maps, mechanics, UI, animation, audio, and eventually releasing commercially viable games.

MUSIC DIVISION

307studios Music is an independent music collective built to bring artists together in one place so they can connect, collaborate, create, and grow without the restrictions of a traditional record label.
There are no contracts, no label obligations, and no unnecessary hassle. Artists remain independent and retain the freedom to decide what they create, who they work with, and when they release it.
Create what you want. Work with who you want. Release when you want.
307studios Music exists to make collaboration easier while keeping the artist in control.

YOUTUBE
SOUNDCLOUD

About 307studios

307studios
Independent Creativity. Shared Opportunity. No Creative Limits.
307studios is an independent creative company built around one simple idea: creativity works better when people are given the freedom to create, collaborate, and succeed on their own terms.
Founded and led by JayDOT, also known as Jay, 307studios brings multiple creative industries together under one company, starting with game development and music while building toward a future that includes video creation, streaming, merchandise, publishing, and other forms of creative work.
Rather than building a traditional company where creators are locked into contracts or forced to follow someone else's direction, 307studios is designed around independence, collaboration, and shared opportunity.

307studios Music
307studios Music exists to bring artists together so they can collaborate, share resources, and create music without needing to be signed to a traditional label.
Artists can work together, share beats, collaborate on projects, and use resources without giving up ownership of their creative direction. The goal is to make collaboration easier while allowing artists to remain independent.
Whether an artist wants to work with another musician, find a producer, use a beat, or simply connect with other creatives, 307studios Music is built around making those opportunities accessible without unnecessary contracts or restrictions.
Create what you want. Work with who you want. Release when you want.
307studios Music exists to make collaboration easier while keeping the artist in control.

307studios Games
307studios Games is focused on creating games that are built around creativity, community involvement, and genuine development rather than simply flooding the market with products designed to make a quick profit.
Jay began developing games after becoming frustrated with what he sees as an increasing amount of low-effort, money-driven development and AI-generated slop entering the industry.
The goal of 307studios Games is to create experiences that feel like they were made because someone genuinely wanted to make them — while giving the community opportunities to influence, contribute to, and become part of the development process when appropriate.
One of the company's current projects is CLANKER, a game that represents the beginning of that vision.

The Founder & CEO
JayDOT — Jay
Founder & CEO, 307studios
Jay is a completely self-taught creator whose work spans audio engineering, songwriting, game design, video editing, and photo editing.
His creative journey began at 14 years old, when he started making music as a way to journal his thoughts and express himself. What began as a personal outlet eventually became something much larger: a desire to bring people together and help them create the best music they are capable of making.
After roughly eight years of making music, Jay began expanding into game development. About a year and a half into learning game development, he decided to build something of his own rather than simply participate in an industry he felt was becoming increasingly focused on profit and quantity over creativity.
That idea eventually became 307studios.
Instead of creating separate companies for every creative pursuit, Jay built 307studios as a single entity that could continue expanding into new industries over time. The long-term vision is to create a company capable of participating in every major sellable form of creative work, while maintaining the same philosophy across all of them.
Jay doesn't view 307studios as a company that exists simply to fill its own pockets. His goal is to build something that makes money while putting money back into the hands of the people actually creating the work.
Rather than building a massive traditional workforce, Jay envisions 307studios more as a community of independent creatives who can come together when a project calls for their talents. Someone from the music side might contribute to a game. A game developer might work with a video creator. An artist might collaborate with a musician. The opportunity exists without requiring everyone involved to become permanently tied to the company.

The Vision
The long-term vision for 307studios is bigger than games or music.
Jay wants to build a creative company that uses every form of creativity to create opportunities and generate income for the people involved.
Future divisions may include:
Music — Artists, producers, engineers, collaboration, resources, and eventually music publishing.
Games — Original games, community-driven development, and eventually publishing other creators' games.
Video & Media — Video production, editing, photography, and digital content.
Streaming — Creator-focused streaming and entertainment.
Merchandise — Products and merchandise surrounding the company's creators and projects.
The divisions may be different, but the philosophy stays the same:
Creatives should not have to sacrifice their freedom to become profitable.
307studios exists to prove that people can collaborate, make money, build something meaningful, and remain independent at the same time.
This isn't a company built around extracting as much money as possible from creators.
It's a company built around bringing creators together.
A musician should be able to make money without needing a record deal.
A producer should be able to share a beat without giving away their future.
A game developer should be able to create without chasing trends.
A creator should be able to contribute to something simply because they love creating.
307studios is built for the people who make things.
Create freely. Collaborate openly. Stay independent.

INNOVATION / POWER / ART

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